Name a character you call a Tactical Suicide Boss.

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"Donkey Kong Country:
•King K. Rool is invincible... until he throws his crown at the Kongs, which allows them to jump on his head and hurt him. He repeats that move 10 times in the battle.

•Boss Dumb Drum. He is an animated iron barrel that floats around and spits Mooks relentlessly. Once in a while, he descends to try to squash Donkey and Diddy. All that they have to do to win is move out of the way when Drum does that, because he eventually breaks down. If he only spat enemies out and kept himself in the air, they would be unable to win.
• •In the Game Boy Advance version, Drum cannot damage himself this way. TNT barrels appear after you defeat a wave of mooks, which you must pick up and throw at him."

Unlisted:
The fight with the Blob in the X-Men Arcade Game by Konami would've been harder if he kept his mouth shut all the time as he doesn't attack when doing so, giving the player an opportunity to knock him down.
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ImdaBatman's avatar
The Remote from "Cartoon Network: Punch Time Explosion". It could've stayed on the hovering platform where no one could touch it. Instead it just attacks the heroes directly, so they can damage it.